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March 12, 2010, 03:54:54 AM
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AA3 - Lock multiple faders
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Topic: AA3 - Lock multiple faders (Read 321 times)
«
on:
February 07, 2010, 12:05:05 AM »
rdforsyth
Member
Posts: 17
AA3 - Lock multiple faders
I've been trying to figure this out for a while now, and I can't seem to come to a conclusion. I have 4 guitar tracks, which I would like to lock in their levels, but if I moved one up, they would all go up equally, that way I'm not bringing up and down 4 faders every time.. I've looked around for an answer, but I can't find anything! Can anyone please help?
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Reply #1
«
on:
February 07, 2010, 11:34:43 AM »
SteveG
Administrator
Member
Posts: 9416
Re: AA3 - Lock multiple faders
That's what buses are for!
Go to Add Tracks, and add a bus track to your session. Route the outputs from your four tracks to it, and then just use the bus fader to vary the level of all of them at the same time. You have the additional flexibility of still being able to adjust the individual tracks as well, if you want.
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Reply #2
«
on:
February 09, 2010, 02:15:39 AM »
rdforsyth
Member
Posts: 17
Re: AA3 - Lock multiple faders
Adding a bus doesn't hinder an already drowned by vst mix does it? My FP can barely keep up to the VST's, even with my latency set to 40ms. DI guitars with amplitube 2 make for a SERIOUSLY taxed mix. I'll try the bus. I should mention that I'm using more than one setting of amplitube, otherwise I'd just use the bus to control that too. I'll give it a shot! Thanks
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Reply #3
«
on:
February 09, 2010, 10:30:53 AM »
SteveG
Administrator
Member
Posts: 9416
Re: AA3 - Lock multiple faders
Try locking tracks - this eases up real-time processing requirements somewhat, and you can always undo it if you want to change anything.
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Reply #4
«
on:
February 09, 2010, 11:08:40 PM »
rdforsyth
Member
Posts: 17
Re: AA3 - Lock multiple faders
Quote from: SteveG on February 09, 2010, 10:30:53 AM
Try locking tracks - this eases up real-time processing requirements somewhat, and you can always undo it if you want to change anything.
Do you mean efx locking? I was just testing that out, but hadn't put too much into it.
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Reply #5
«
on:
February 10, 2010, 08:42:40 AM »
MarkT
Member
Posts: 1661
Re: AA3 - Lock multiple faders
If you lock the tracks, you free up CPU, and if these tracks feed into a bus, you can still adjust the levels ( You can't change levels on frozen tracks)
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Reply #6
«
on:
February 10, 2010, 04:09:41 PM »
rdforsyth
Member
Posts: 17
Re: AA3 - Lock multiple faders
I'd just like to report in that you gentlemen have changed my life! It's been a bit of a shock going from 1.5 to 3, but I'm really loving it! With all these awesome features (phase on the faders, efx locking, levels for each track), I don't know why someone WOULDN'T want to switch.
Now, if they only released a full 64bit compatible version, that would be perfection. In Windows 7, AA3 doesn't use multiple cores even when they're assigned to the program for some reason. I think FFT and a couple other things are capable, but not everything. Very strange how they decided to do that?
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Reply #7
«
on:
February 10, 2010, 08:24:56 PM »
SteveG
Administrator
Member
Posts: 9416
Re: AA3 - Lock multiple faders
Quote from: rdforsyth on February 10, 2010, 04:09:41 PM
Now, if they only released a full 64bit compatible version, that would be perfection. In Windows 7, AA3 doesn't use multiple cores even when they're assigned to the program for some reason. I think FFT and a couple other things are capable, but not everything. Very strange how they decided to do that?
Cores are used according to need - if you used all of the cores for everything, the OS would seize up somewhat, so instead they are used 'appropriately'. You have to bear in mind that often, Audition isn't the only program running, and any other approach would cause considerable problems. It's worth using more cores for FFT-based processes, because the OS only gets efficient at these then.
64-bit processing has been debated before in terms of audio apps, and apart from being able to address more memory, it doesn't really hold any advantages - well not for audio anyway. Generally Audition doesn't have memory problems so I really wouldn't see that as any sort of a big deal.
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