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 Need help switching from SAW
 
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xdj





Posts: 4


Post Posted - Mon May 05, 2003 7:14 am 

I am needing some help learning the "method" for CEP. After using SAW for many years, I decided to dive in and start using CEP, but I am having some difficulty using it. I suspect the problem is that I am trying to make CEP work like SAW rather than using CEP the way it was designed.
I have a short music bed that I am trying to "splice" up to make it longer than it really is. Then I would like to lift sections of a dry voice read and place them in the multi-track to complete the spot. Typically I would mark off "regions", name them and put them in the multi-track. But this doesnt seem to happen easily in CEP. First, I cant seem to find a way to create just a "region". I can highlight a section, add it to the cue list in the edit screen, save it as a WAV file and then add it to the session in the multi-track, but this seems like a lot of work. If I highlight a section and add it to the multi-track, I end up with a bunch of elements that are all labeled the same, and it's hard to tell what is what by looking at it.
I assume there has get to be an easier way to produce a standard "rip-and-read", if I use CEP like CEP and not like SAW.
Any advice anyone could give would be greatly appreciated.
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ozpeter


Location: Australia


Posts: 3200


Post Posted - Tue May 06, 2003 5:05 am 

Yes, you've got to put a new non-SAW head on your shoulders. (In fact you may be very glad that you've no longer got a SAW head).

Highlight the bit you want on the edit view, press Ctrl/M and it will be sent to the Multitrack view, arriving on the most recently highlighted track at the point where the cursor is. Yes, it's a pity that you cannot name blocks - they all have the name of the source file.

Alternatively, you can insert your whole file(s) in the multitrack screen, then highlight each relevant section and use 'Shift Right-click Drag' to drag off the required bit as a separate block and place it as desired. Mute the original tracks of course.

If you use 'Shift Ctrl Right-click', you will create a new file containing the highlighted bit. Then you can use Edit > Wave block Properties to give it a name of your choice - so you've got named blocks, but duplicated your material on disk.

Usually I "zig zag" my edits, to assist in crossfading them for smoothness, and also to make the job more intelligible to the eye afterwards. So the first bit goes on track one, the next on track two, the next back on track one, etc.

I came to CE from Sound Designer II and at first it all seemed a bit weird - but soon came to see the advantages in most respects.

- Ozpeter
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Gulliver


Location: Estonia


Posts: 442


Post Posted - Tue May 06, 2003 5:19 am 

My working method is just that: I place whole files (assuming they are already cleaned up in the edit view) in the multitrack and start splicing, dicing, moving around and combining them over there. And curiously... I don't feel any need to name the resulting blocks differently from each other! If I want to - I can turn a block into a unique copy (this adds a unique number to its name, btw) and apply some additional effects to it... whatever...
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xdj





Posts: 4


Post Posted - Tue May 06, 2003 8:48 am 

SAW-Head huh? Oh well, I guess I've been called worse.

Thanks for the input, I'm gonna spend some more time with it and see if I can get this down.
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ozpeter


Location: Australia


Posts: 3200


Post Posted - Tue May 06, 2003 5:46 pm 

Re naming of blocks (regions) -

When using a playlist based editor on complex classical editing I used a system whereby every item was named thus, in reference to the printed score:

12-2-3.17

Page - stave(system) - starting bar.source take number

so it was then quick to correlate the annotations in the musical score with what one saw on screen, when undertaking corrections/amendments (which tended to be manifold).

- Ozpeter
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